చంద్రబాబులాగే జగన్ మా ప్రత్యర్థి: కిరణ్ కుమార్ రెడ్డి

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హైదరాబాద్: నారా చంద్రబాబు నాయుడు నాయకత్వంలోని తెలుగుదేశం పార్టీ మాదిరిగానే వైయస్ జగన్ నాయకత్వంలోని వైయస్సార్ కాంగ్రెసు తమ ప్రత్యర్థి అని ముఖ్యమంత్రి కిరణ్ కుమార్ రెడ్డి అన్నారు. శ్రీకాకుళం జిల్లాలో ఇందిరమ్మ బాట చేపట్టిన ఆయన శుక్రవారం ఓ ప్రముఖ తెలుగు టీవీ చానెల్ ప్రతినిధికి ఇంటర్వ్యూ ఇచ్చారు. రాష్ట్రపతి ఎన్నికల్లో వైయస్సార్ కాంగ్రెసు పార్టీ ప్రణబ్ ముఖర్జీకి ఓటేసిన తర్వాత వైయస్ జగన్ పట్ల మెతకవైఖరి అవలంబిస్తున్నట్లు జరుగుతున్న ప్రచారాన్ని ఆయన కొట్టిపారేశారు. ప్రణబ్ ముఖర్జీకి ఓటేయడమనేది వైయస్సార్ కాంగ్రెసు పార్టీ నిర్ణయమని, అంత మాత్రాన రాజకీయ సంబంధాలు మారబోవని ఆయన అన్నారు.
చంద్రబాబు బిసి డిక్లరేషన్‌పై ప్రశ్నించగా, చంద్రబాబును ఎవరూ నమ్మబోరని, ఆ విషయాన్ని పదే పదే చెప్పాల్సిన అవసరం లేదని, ఎక్కువగా మాట్లాడాల్సిన పని కూడా లేదని ఆయన అన్నారు. ముఖ్యమంత్రి పదవి తాను ఆశించింది కాదని, కాంగ్రెసు అధ్యక్షురాలు సోనియా గాంధీ తనపై నమ్మకంతో ఈ అవకాశం కల్పించారని, ముఖ్యమంత్రిగా ఎన్నాళ్లు ఉంటాననేది కూడా ముఖ్యం కాదని, ఉన్నంత కాలం ప్రజలకు, రాష్ట్రానికి మేలు చేయడమే తన ఉద్దేశ్యమని, వచ్చే ఎన్నికల్లో కాంగ్రెసు పార్టీని గెలిపించడం తన బాధ్యత అని ఆయన అన్నారు.
వచ్చే ఎన్నికల్లో ఎక్కువ శాసనసభ, పార్లమెంటు సీట్లు గెలుచుకుని సోనియా తనపై ఉంచిన నమ్మకాన్ని కాపాడుకోవడమే తన లక్ష్యమని ఆయన అన్నారు. ప్రభుత్వం చేపట్టిన సంక్షేమ, అభివృద్ధి కార్యక్రమాలు ప్రజలకు చేరుతున్నాయా, లేదా పరిశీలించడానికి ఇందిరమ్మ బాట చేపట్టినట్లు ఆయన తెలిపారు. ప్రభుత్వ పథకాల అమలులో లోపాలు ఉంటే సరిదిద్దుకోవడానికి ఇది పనికి వస్తుందని ఆయన అన్నారు. ఏ రాష్ట్రం కూడా అమలు చేయని రీతిలో మన రాష్ట్రంలో సంక్షేమ పథకాలు అమలవుతున్నాయని ఆయన అన్నారు.
వైయస్ జగన్ ఆస్తుల కేసులో సుప్రీంకోర్టు నోటీసులు అందుకున్న మంత్రులు నిర్దోషులుగా బయటపడతారని ఆశిస్తున్నట్లు ఆయన తెలిపారు. ఆబ్కారీ మంత్రి పార్థసారథి అంశం వేరని, పార్థసారథి కోర్టులోనే ఆ విషయం తేల్చుకుంటారని ఆయన అన్నారు. త్వరలో ఇంచార్జీ మంత్రులను మార్చనున్నట్లు ఆయన తెలిపారు.
ముఖ్యమంత్రి కిరణ్‌కుమార్‌రెడ్డి కాన్వాయ్‌ల్లో ఒక కాన్వాయ్‌కు ప్రమాదం జరిగింది. జిల్లాలోని వెలగవాడ వద్ద ప్రయాణిస్తున్న సీఎం కాన్వాయ్‌లో ఒక కారును జాయింట్ కలెక్టర్ కారు ఢీ కొంది. దీంతో డ్రైవర్‌కు తీవ్ర గాయాలు అయ్యాయి. చికిత్స నిమిత్తం ఆస్పత్రికి తరలించారు. ఇందిరమ్మ బాట పర్యటనలో భాగంగా శుక్రవారం శ్రీకాకుళం జిల్లాకు సీఎం వచ్చిన విషయం తెలిసిందే. జిల్లాలో సీఎం మూడు రోజుల పాటు పర్యటించనున్నారు.

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Quick Effect: Magnifying Track Matte

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Final Product What You'll Be Creating

This tutorial will teach you how to generate a magnifying effect with the use of an animated track matte. The final effect can be used for many purposes, particularly to create a sophisticated background for other elements, such as logos and text.
This tutorial is ideal for beginners or experienced After Effects users who want to quickly learn an attractive and simple technique.

Step 1

Open After Effects, and create a new composition (up top click “Composition -> New Composition”). Use the settings in the image when prompted. This will create a new composition that is 1280×720 that is 10 seconds long. After you learn, you can set your composition to whatever resolution suits your needs.

Step 2

Next you will need to draw a rectangle shape in this new comp. First you will need to zoom out quite a bit to see beyond the visible comp. You’ll see why in the next step. Zoom out by scrolling your mouse wheel down, or use the zoom drop down on the bottom left of your comp. Next use the rectangle tool, and draw a thin white rectangle that overlaps the top and bottom of your composition as shown in the below image. The color white for the bars on a black background is important.

Step 3

Now we will add an expression to the rectangle called Wiggle. What it will do is “wiggle” the layer randomly over time. We are trying to generate a smooth side to side movement. This can be keyframed but let’s allow the expression to do the work for us.
Navigate to the layers and drop down the arrow for the rectangle exposing its properties. Then drop down “Transform”. Hold Alt/Option and click the stopwatch next to the “Position” property. This will allow you to add an expression. Paste this code in that area (without the quotations, of course) “wiggle(1,65)”.
The first value in the wiggle expression is the “frequency” which defines how many wiggles occur every second. The second value in the expression determines how many pixels the object is allowed to move. This movement is why we made the shape larger vertically than the composition to prevent the shape’s top or bottom from moving into view. It also helps simulate a side to side movement only. Try to preview the animation at this point and watch your little rectangle move!

Step 4

Once this is done you will need to duplicate your rectangle 25 times (select the layer and hit CTRL+D). I know this seems excessive but it will pay off.
Each instance/copy you make, you need to move and randomly resize each one. Refer to the below image for an example, then create your own version.
Note: Feel free to play this step by ear. You don’t have to copy my example: add a few more copies, and play with sizing. Also, from trials I have found that a lot of smaller copies tend to add to the end effect. It’s also OK to position some off stage… if close enough, they will move on stage at some point.

Step 5

Your track matte is complete. You will now need to create a new composition within the same project. Once again, go to the top and select “Composition -> New Composition”. Use the same settings shown in Step 1. This new comp is where we will pair our footage with our moving bars track matte.

Step 6

Go to “File -> Import -> File” and select your footage. Since we are working in an HD format composition, I suggest using footage that is at least as large as the comp. By importing smaller footage you will need to scale the footage up, and could risk loosing quality. Once the import is complete you
should now have 3 files in your “Project” panel (Comp 1, Comp 2, and your footage). I’m going to use a stock image to demonstrate the effect. Stock image can be
found here: Link.

Step 7

Place your footage on the timeline of Comp 2. Ensure it is centered on the stage. Select that layer and again use Ctrl+D to duplicate your footage layer.
Now you have two copies of the same footage on your timeline. Lastly, you need to pull “Comp 1″ from the project panel to the top of your layer stack. Turn off the visibility of your “Comp 1″ layer. Do this by clicking the small eye icon to the left of the layer. If the matte is visible it will only look like a black and white animation, whereas the footage is the meat and potatoes of the project and that’s what we want to be able to see!

Step 8

Essentially, the matte we created in Comp 1 is a looking glass through to the two footage layers. The setup we are preparing will display the bottom footage layer in all of the black areas of the track matte, and will display the top footage layers in all of the white areas of the track matte. This is why it was so important to work with a black background and white rectangle shapes.
To be able to see the effect we need some difference between the two footage layers. To create this, we are going to scale the top-most footage layer up 5%. Drop down your top-most footage layer (the middle layer of the three) and then drop down “Transform”. Click the value in the scale property and change it to 105% and finally drop down the “TrkMat” for that layer and select “Luma Matte – Comp 1″.
By increasing the scale on the top footage layer, it gives off a magnified/displaced effect.

Step 9

Render your “Comp 2″ and you will end up with your video!

Additional Suggestions

This end result is just one of the many paths that could have been taken from the beginning of the tutorial. To achieve different results, you can tweak a number of different things.
  • Change how many shapes you place on the stage.
  • Vary the size of the shapes.
  • Change the values of the wiggle setting to make it faster/slower or to make it move more/less.
  • Give each shape a different wiggle setting… have them all moving at different speeds.
  • Blur the top or bottom footage layer.
  • Make one footage layer greyscale and the other footage layer color.
  • If at any time you feel you need to make a change to your track matte you can go back into
    your “Comp 1″, make the change, and when you change back to “Comp 2″ your change with automatically be reflected in the project.
The wiggle expression used here is bare-bones basic. After getting acquainted with things, you may want to check out AutoExpress.
It’s a script for After Effects that will allow you to apply the wiggle as though it was an effect rather than having to type the script manually. You can also add smoothing and looping to the equation to further the possibilities of this project!

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How to Create Glowing Elegant Lines

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Final Product What You'll Be Creating

In this tutorial you’ll be creating elegant glowing lines using shape layers within After Effects. We’ll create a few basic arc layers and then stylize them by using the find edges effect, glows, and blending modes. I enjoy this technique and you can easily adapt this concept to many different shapes to create some stunning looks.

Tutorial

Download Tutorial .mp4

File size 62.4MB

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Patterns? 1990's Like?

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You might think I'm talking about those horrid eye-stitching website patterns from the 1990's that are provided in a low-quality, highly-compressed 16-colour .GIF format.... I THINK NOT! Thanks to Subtle Patterns at subtlepatterns.com, you can find a wide variety of high-quality modern, clean patterns - that are perfect for today and tommorow's website.

You may have noticed that I have used a subtle pattern as the background of this website - which is a simple pale-grey texture. It fills in the gaps perfectly, blending in with the rest of the website design - without being "in-your-face" and ghastly.

You can find more patterns for your website that incorparate a sleek and clean design. Did I also mention that every single pattern repeats and blends in wonderfully, without that horrid outline or juddery-edge. Also, because they repeat throughout, your browser only has to find and load a small image - so it will improve the speed compared to a large full-screen image. Because it repeats, it doesn't matter what your screen-size or resolution is, it will fill the whole screen.
Here's the website link. If you need any questions answered, just comment below! :) Thanks for reading and have a great day.

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How to Create a Cinematic Opening Title


How to Create a Cinematic Opening Title
  • Tutorials\
  • Motion Graphics
\Rating:

How to Create a Cinematic Opening Title

Tutorial Details
  • Requirements: After Effects and Trapcode Form
  • Difficulty: Intermediate
  • Run Time: 39:57 min
Final Product What You'll Be Creating
In this tutorial you learn how to create a cinematic opening title using Trapcode Form similar to those used in movie trailers and openings.

Tutorial

Download Tutorial .mp4

File size 277.4MB

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Adrenalin Extreme Show + Crack (PC Game)_Mediafire links

7:55 PM , , 0 Comments




System requirements:

Pentium 4/Athlon XP 1.5 GHz
256 Mb memory
3D-accelerator with 64 Mb memory
3.2 GB disk space

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AP Board :X Telugu:అంపకాలు


అంపకాలు
పాఠ్యభాగం





కవి పరిచయం: కొడవటిగంటి కుటుంబరావు కాలం: 20 శతాబ్దం రచనలు: వ్యాసాలు - కథలు - గల్పికలు నవలలునాటికలు రచించారుఅరుణోదయం - వారసత్వం -చదువుప్రేమించిన మనిషి మొదలైనవి ఆయన నవలలు.ముఖ్యవిషయాలు: సారళ్యంసూటిదనంస్పష్టత,పదునూ ఉన్న వచన రచన ఈయన ప్రత్యేకత.
నేపథ్యం: చిన్న పిల్లల్లో ప్రేమాభిమానాలు ఎక్కువగాఉంటాయిఅలాగే పట్టుదల కూడా ఎక్కువేఅలాంటిచిన్నపిల్లల మనస్తత్వాన్ని అర్థం చేసుకోవాలనేదే  పాఠంనేపథ్యం.


ప్రక్రియ: గల్పిక పరిమాణంలో కథానిక కంటే చిన్నది. విమర్శ ఇందులో ప్రధానం. ఒక వ్యక్తి అనుభవంలో ఒక దశ లేదా ఒక సంస్థ పరిణామక్రమంలోని ఒక విశేషం గల్పికలో వస్తువు. గల్పికలో అనుభూతి చిత్రణ కంటే అనుభవ ప్రకటనకు భావదృష్టికీ రచయితలు ప్రాముఖ్యం ఇస్తారు.
పాత్రలు - స్వభావాలు
చిట్టి: చిట్టికి బాబాయి అంటే బాగా ఇష్టం. బాబాయి తనను విడిచి పెట్టి ఊరికి వెళుతున్నాడంటే ఎంతో బాధపడింది. బాబాయి ఎత్తుకుని బుజ్జుగిస్తున్న కొద్దీ మారాం చేసింది. తల్లిదండ్రులు బాబాయి చంకదిగమని కోప్పడితే బావురుమన్నది. చిన్నపిల్లల మనస్తత్వానికి చిట్టి ఒక నిదర్శనం.
చిట్టి బాబాయి: అంపకాలు పాఠంలో ఒక పాత్ర. చిట్టి తనపై చూపించిన ప్రేమను సందేహించాడు. అంతకుముందు చిట్టి ఇలాంటి ప్రేమను చూపించలేదని ఆశ్చర్యపోయాడు. ఏడుస్తున్న చిట్టిని బుజ్జగించి ఓదార్చిన దయా స్వభావం కలవాడు.                      
                                 సందర్భవాక్యాలు
1. అతడికి ప్రేమను నమ్మాలో నమ్మరాదో తెలీలేదు.
పరిచయం: వాక్యం కొడవటిగంటి కుటుంబరావు రచించిన అంపకాలు అనే పాఠంలోది.
సందర్భం: బాబాయి ఊరికి వెళుతుంటే చిట్టికి పట్టరాని దుఃఖం వచ్చింది. బాబాయి చంక ఎక్కి దిగకుండా మారాం చేసింది.
2. అందరూ ఒక్కసారిగా మాట్లాడుతున్నారు.
పరిచయం: వాక్యం కొడవటిగంటి కుటుంబరావు రచించిన అంపకాలు అనే పాఠంలోది.
సందర్భం: బాబాయి ఊరికి వెళ్లడానికి రైల్వేస్టేషన్‌కి వెళ్లాడు. రోజు మెయిలు ఏడుగంటల ఆలస్యంగా వస్తుందని తెలిసి మళ్లీ ఇంటికి వచ్చాడు. అప్పటికే చిట్టి నిద్ర పోతోంది. అయితే ఇంట్లో వాళ్లు మాట్లాడుతున్న అలికిడికి ఆమె మేలుకుంది. కానీ కళ్లు తెరవలేదంటూ రచయిత తెలియజేసే సందర్భంలోది.
వివరణ: బాబాయి రైల్వేస్టేషన్ నుంచి తిరిగి వచ్చిన తర్వాత ఇంట్లో వాళ్లంతా ఒక్కసారిగా మాట్లాడసాగారని అలికిడికి చిట్టికి మెలకువ వచ్చిందని భావం.

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The Importance of Getting Great Feedback in Web Design

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It seems silly, obvious, trivial, even trite (thank you thesaurus!), but taking a little extra time to show your design to a peer before presenting it to the client or art director is an easy way to clean up your work and omit mistakes that you might have missed otherwise. Getting feedback from your peers is an easy way to get a unique perspective on your work from outsiders who might see things that we don’t. This article examines the key benefits of getting great feedback on your web designs and we’ll also share a few tips for getting it.
I’ll also list 14 places online where you can get feedback, critiques and exposure without ever leaving the comfort of your office chair!

Fresh Eyes Aren’t Such a Bad Thing

review my web design feedback critique
When I was in art school, most peer reviews amounted to long winded class sessions that were more frustrating than they were helpful. For a while, this gave me a bad impression of what the purpose of a peer review really was – in most cases, my peers just weren’t interested enough to really give great criticism. Just like many experiences in my college life though, this one didn’t really give an accurate impression of how things work in reality.
In my experience since then, I’ve discovered that finding a source of good quality, consistent critiques of your work can often be an invaluable resource for improving both individual projects as well as your overall performance as a designer.

The Benefits of Feedback

It’s the Simplest Form of Quality Assurance

When a company is building a car, Quality Assurance (or QA) is the step where people actually drive the car to check whether or not the wheels fall off. In the world of design, quality assurance generally comes in the form of having people inspect work (be it a flat comp or a coded website) for obvious flaws, mistakes and oversights. When you’re working on a project for hours on end, it’s easy to go into visual-burnout mode; A quick 5-minute review can often reveal problems in your design that you just didn’t see while you were obsessing over the details.

It Gives You an Alternate Perspective

In most design studio environments, internal reviews are built into the workflow; For lots of designers that work in an individual capacity though, it’s easy to forgot about the fact that your design is going to be seen by a LOT of people, not just you and the client. Having outside people review your design is the cheapest way to get a quick understanding of how visitors will react to your work and whether or not it’s succeding at it’s goals.

It Forces You to Confront Your Own Work

When the projects are stacking up and clients are calling incessantly, it’s easy to skip the “honest” parts of our workflow. In most cases, if a designer is given just one project and an ample amount of time to work on it, he’ll spend a good portion of the project being critical of his work. The first thing to really go out the window when things heat up is that intuitive desire to really become our own critics; Hearing other people critique our work can be the best way to shake off laziness and see through a rough-draft to the polished final product that we want it to be.

How to Get Great Feedback

review my web design feedback critique
Now that we know why we should want feedback, let’s take a look at some tips for getting it and making the best of it:

Tip 01: Offer Only a Brief Explanation

When requesting feedback for a design, you don’t need to give an hour long presentation (visitors of the site certainly won’t have that kind of patience). A quick, 10 second explanation should be all that’s really necessary for your peer-reviewer to do his/her work; Anything longer will ruin the main purpose of the peer review – to reveal gaps and mistakes in the design. Don’t let your long-winded explanation become a crutch for a design that just needs a little improvement for it to stand on its own. If the function of the design isn’t obvious to the reviewer within a minute or two, your design probably still needs some work.
A quick, 10 second explanation should be all that’s really necessary for your peer-reviewer to do his/her work; Anything longer will ruin the main purpose of the peer review.

Tip 02: Don’t Be Defensive

This step is simple, but lots of people have a hard time living this out – let your reviewer know that they should speak their mind and be open about what it is that they are seeing. Having them mince words and spare your feelings won’t really push you to do your best work. Plus, if they spot a key weakness in your design that you can fix prior to the client presentation, they’ve just made you look that much better in front of the big decision maker. A little criticism now will save your reputation in the long run.

Tip 03: Reciprocate

In most cases, your peer reviewer should be another designer (or at the very least someone who has a grasp of the medium – your grandmother who doesn’t know how to right-click might not be a big help here). Because of this, the best way to really ensure consistent, quality feedback is to actually reciprocate by giving them feedback when they need it.
There’s another reason to give criticism back to your peer-reviewer (no, not to get even with them for their latest scathing review!); Giving feedback can be one of the best ways to improve your own ability to “see”. Being a good critic not only means that you’ll be forced to be more analytical; it means that you’ll be forced to communicate your own feedback in a way that others can understand… and believe me, being able to quickly articulate your thoughts in a review-situation is a vital skill for any designer.
Being a good critic not only means that you’ll be forced to be more analytical; it means that you’ll be forced to communicate your own feedback in a way that others can understand…

Tip 04: Find a Community

There are actually quite a few sites out there that have been built on the premise of fostering communities that provide the same kinds of critiques that we’re discussing here. These online sources of feedback might require a little extra work up front on your part (in the form of leaving comments on other user’s work and being active in the community), but they can be just as effective as having someone critique your work in person.
The following selection of sites is quite broad; I’ll try to cover everything from open communities to usability apps to invite-only design networks. The key here is that you find the platform that works best for you. Some beginners might fit in best at one site, where industry veterans might find their home at another. Let’s get started:

Review My Design

Review My Design hits home on the points discussed earlier in this article… Frankly, I wish there were more like it because it’s one of the only sites on this list that is dedicated to giving and receiving feedback from other web designers. Review My Design is a community based site where designers can help out other designers by providing constructive criticism on their work in order to help improve it. It’s free to join, and like any community, the more people who get involved, the better it becomes.

Dribbble

I’ll admit that Dribbble is one of my favorite new sites of the past couple of months. It’s an invite-only community of designers where you can share little snapshots of projects that you’re working on at the moment. This is great for getting feedback from fellow designers while you’re mid-project, but not so great if you can’t find an invite (I had to beg, cheat and steal to get one). The only real downside that I can see: the work on there can be so good at times that it feels strange uploading a mediocre snapshot.

Forrst

Forrst is another invite-only community of designers that is focused on sharing links, screenshots and code snippets. The pros: the community is professional, experienced, and likely to know what they are talking about. The cons: it’s invite only at the moment, so you’ll have to wait for an invitation or wait for a public opening.

deviantArt

DeviantArt is an excellent community to get involved with if you’re seeking feedback – they even offer unique options like tagging your uploads with “I want critiques”, and it’s completely open to the public. Like most communities, the more you put into it, the more you’ll get out of it. “deviantART is a platform that allows emerging and established artists to exhibit, promote, and share their works within a peer community dedicated to the arts. The site features vibrant social network environment receives over 100,000 daily uploads of original art works ranging from traditional media, such as painting and sculpture, to digital art, pixel art, films and anime”.

Sitepoint Forums

With nearly 6000 threads and well over 100,000 posts, Sitepoint is another site leading the way in terms of having a big, active community. It certainly helps that they have 60,000 followers on Twitter alone. Sitepoint is a well known name in the field of web design, and they are well respected thanks to their large selection of books, e-books, and articles.

Critique the Site

Critique the Site is one of the more unique feedback platforms. Users can enter the URL of your site and leave feedback through a frame on the left side of the page. This is great if you want to invite specific people to your site for inline reviews; You can even integrate this with social media sites like Twitter, Google, Facebook, Yahoo, etc.

Concept Feedback

Concept Feedback turns the process of giving feedback into a game. Reviewer rate your work on four criteria: Design, Purpose, Originality and Engagement. Based on how much feedback reviewers give, they can gain special badges, points, and ranks to brag about how awesome they are at giving feedback. This is one of the more active communities out there, and it’s endorsed by some heavy hitters like the New York Times and WebAppStorm.

Five Second Test

Five Second Test does what you’d expect; Users are shown a website for exactly 5 seconds, then asked a series of questions about what they saw. What’s great about this process is that it allows for the instant, knee jerk feedback that’s so crucial in any website. If users aren’t informed and interested within the first moments of visiting a site, there’s a good chance they’ll bounce right off of it. Boasting nearly 270,000 reviews so far, it’s worth checking out.

Usabilla

Usabilla is a tool that allows you users to place notations on your live website. This is great if you’re managing a redesign and want to get feedback from beta testers – viewers can simply use the in-browser tools to add notes to the elements they have feedback on. You can even run activities like “Click the first thing you looked at on this website”.

Userfly

Another site that is great if you already have a live website up and running. Userfly is focused on giving feedback that’s a little less direct than the other sites on this list; Rather than having users report back, Userfly gives you reports on how visitors are actually using your site. You can even watch real users click around your site… which is equally interesting and creepy. What’s great about this is you get a real life example of how people browse your website, something that few other sites are offering.

Flickr

Flickr isn’t often thought of as a place to get feedback, but if you consider the wide audience that it brings in as well as it’s simple commenting capabilities, this is a great place to post some of your designs to get reactions from a wide range of people.

Behance

Behance is one of the more professional communities of creatives out there right now. Behance is mostly catered towards designers looking for a complete portfolio review (rather than critiques on individual projects), but the wide array of people on the site makes it a great place to get exposure and reactions to your work from designers and art directors alike.

Creattica

Creattica is another site that functions primarily as a place to upload your entire portfolio once you’re good and confident with it. In addition to it being a great place to get exposure, it’s also an effective way to gauge user’s reactions to your work through a voting system that’s open to the public. Oh, and it’s part of our awesome network of Envato websites!

Please Critique Me

Please Critique me is a fantastic idea for a site: allow industry professionals to review the work of anyone who wants to submit. The site appears to be defunct (the last post was on February), but it’s worth noting the idea of a “board of experts” approach to a feedback site – if only to encourage them (or someone else) to make it more active. The only downside: these experts probably have day jobs!

Tip 05: Before You Launch, Ask The Target Audience

Here in Los Angeles I have a hard time going to a movie theater without being asked if I want to see an advance screening of an upcoming film. These advance screenings have three things in mind:
  1. Gauging Viewer’s Reactions
  2. Developing Buzz
  3. Countering the Professional Critics with Actual Audience Opinions
This last tip will slightly go against my previous advice to seek out the advice of peers and experts. While your fellow web designers can be enormously helpful in the early stages of a project, what you really need towards the end of a project is the opinion of actual users. If you’re designing a “Twitter for Beginners” app and every peer that you show your work to is familiar with Twitter, you’re doing yourself a disservice by avoiding feedback from the people you’re actually targeting: beginners! Likewise, it’s important in any project that you define the target audience and actually show the design to that target audience before you finalize the design.

Conclusions:

There are a lot of ways to get feedback, whether it be in person or on an online community or web-app. The key principle to remember is that it’s worth the time to actually go out and find it. I hope you’ve enjoyed the article; Post your own comments and opinions below!

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